Design Academia - 国公立デザイン系大学会議

CategoryUniversity Intoroduction

Towards the Interdisciplinary of "Design Engineering" and "Media Engineering"

At Iwate University’s Graduate School, for Design and Media Technology (Master’s Course, Doctor`s Major), students can study design technology and media technology. In design technology, students learn about the environment, products and content, while in media technology, research is conducted on the basic technologies that support design. The aim is to create a deeper learning and research environment by approaching specialized fields from both media technology and design technology. At the same time, groups of students from different fields, including international students, engage in problem-solving projects to acquire interdisciplinary knowledge, mutual communication skills, communication skills through group learning. We aim to develop human resources who can play an active role […]

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2021.7.5

Fundamentals of Modeling and Creative Activities and Expressions

The Department of Design and Applied Arts of Faculty of Arts in Hiroshima City University aims to conduct comprehensive education and research on art and craft related to society and life. We develop students with a fundamental skill in modeling expression and thereafter, they choose a specialization. There are 7 specializations: Visual Communication Design, Product Design, Digital Media, Metal Design, Textiles, Lacquer Arts and Contemporary Art and Theory. We aim to foster individuals that are flexible, creative and expressive that can contribute to improving society and shaping a new era.   Annual Chart ●University-wide Common Subjects ●Foreign Language Subjects ●Qualification Subjects — In the first year, students acquire a wide range of […]

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2021.7.3

Responding to an Ever-Changing Society

Akita University of Art was established as an arts and crafts school by Akita City in 1952, and has since grown from a vocational school to a junior college, before becoming a four-year university in 2013. This year marks the eighth anniversary of the opening of the University, which has a long history of about 70 years, and has innovated its educational system in accordance with each era. With the advent of the information society, society’s structure continues to change at an accelerated pace, through activities that transcend various fields and domains. In order to break free from the stereotypes and ties of the past and adapt to the openness […]

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2021.7.2

Cross-Disciplinary Education Managed by Faculty Members from Multiple Academic Departments Working Together

The University of Tsukuba Arts Organization started its activities in 1975, one and a half years after the founding of the University of Tsukuba. From the beginning, the educational and faculty organizations have been separated. The undergraduate art specialization programs and the department of arts were the first to be organized. The graduate school had an independent Master of Arts program and a five-year integrated doctoral of arts program. The system was such that students from the specialized school group had to choose either the master or the doctoral program. With design studies in graduate school during generalization in 1991, we can offer research and education in design at the […]

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2021.7.2

Fusion of Various Design Areas and Advanced Engineering Areas

Our department/academic area is unique in the world as a design course within the faculty and the graduate school of science and engineering and a department where a wide range of product and media design fields coexist. The faculty’s most distinctive feature is that it provides comprehensive education and research on various systems that aim to be realized in the next generation and near future by taking a mathematical and systems engineering approach and a design engineering approach that emphasizes human sensitivity. In this department, we aim to develop unique human resources by making the most of the department’s characteristics and distinguishing ourselves from design departments in other universities such […]

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2021.7.2

The Succession and Development of Art and Craft and the Promotion of Local Culture and Industry

Kanazawa College of Art was founded in 1946, amidst post-war confusion and desperation. It has inherited and developed arts and crafts with the enthusiasm of Kanazawa citizens who loved learning, loved traditions, and sought to contribute to the peace of humankind and aims to promote local culture and industry. In 1955, it was approved as a four-year university to engage in unique education and academic research in the field of arts, crafts, and design. Since then, the university has produced many living national treasures and first-line creators and has supported the development of culture and the arts at home and abroad. In 2023, the university will be moving to a […]

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2021.7.2

Acquire the Ability to Design for the Modern World

Shizuoka University of Art and Culture is a public university consisting of two faculties and two graduate schools: The Faculty of Cultural Policy and Management and the Faculty of Design, and the Graduate School of Cultural Policy and Management and the Graduate School of Design. It was opened in 2000 as a private university with “Public-Private System” in collaboration with the local industry. At the time of its opening, the university consisted of three departments in the School of Cultural Policy and three departments in the School of Design, to develop human resources who can respond to the demands of the times and being open to the region, the world, […]

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2021.7.2

Social Interaction Design in Practice

The problems faced by modern society are characterized by a complexity that cannot be solved by a single technology or thinking approach. Today’s society requires “design thinking” to seek the real structure underlying problem phenomena and to propose new solutions by editing various technologies. The Design Program at Kyoto Institute of Technology defines the new role and function of design as social interaction design. It aims to nurture human resources who can create not only products but also new services and implement them in society. Future designers who practice social interaction design will be required to have the ability to 1) create new value, 2) collaborate across different disciplines, and […]

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2021.7.2

Think about Design on the South Island

The Okinawa Prefectural University of Arts, established in 1986, is the southernmost public art university in Japan, headquartered in Shuri, Naha City, Okinawa Prefecture. There are two faculties – Music and, Art and Craft (including Bachelor, Master and Doctoral program), and a Research Institute that consists of three departments. At the Faculty of Arts and Crafts and the Graduate School of Formative Art, you will learn painting, sculpture, art studies, design, and crafts (weaving, dyeing, ceramics, lacquering). The design major takes pride in the unique culture of Okinawa Prefecture, located at the southern end of Japan. We aim to nurture individuals who can understand the current issues of design, skilled […]

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2020.3.31

Ability for Designing x Basic Ability Necessary in Society x Ability for Creating Concepts

Nagaoka Institute of Design (NID) was established in 1994 with support of Nagaoka City and Niigata Prefecture as the first public-private institution in Japan specializing in the field of design. NID changed its status and re-started as an institution operated by the Public University Corporation under Nagaoka City from 2014, but its philosophy was never changed. Students learn to design by exploring their creativities and collaborate actively with the communities. Although the composition of departments has been adjusted few times, there is one faculty in the Undergraduate School (4 departments in different fields of study) and the Graduate School (Master’s Program/Doctoral Program). The educational goal of the institution since the […]

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2020.3.31

Pioneering New Relationships between Humans and Computers

Our university was founded in 2000 with the philosophy of “Open space, Open mind”. We want to develop (1) a high professional capability in Systems Information Science; (2) the ability to explore and conceptualize problems supported by research skills and associated attitudes; (3) the ability to express information through teamwork and co-creation; (4) the ability to learn autonomously and continuously (meta-learning); (5) humanity required for a specialist. The undergraduate program aims for students to acquire the ideas, knowledge, and techniques necessary to design human-centered information systems. Students learn the fundamentals of information design, cognitive psychology, programming, etc. Also, how to think and construct advanced information systems and comfortable information environments. […]

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2020.3.23

Inter-Faculty Educational Collaboration: A New Framework for Design

Sapporo City University is a new university in Japan that opened in 2006. It is characterized by a unique initiative in which only two faculties, the Faculty of Design and the Faculty of Nursing, and the undergraduate education of the faculties are linked. The collaboration between the two faculties extends not only to education but also to research and university management. We have fostered interdisciplinary relationships for more than 13 years and termed it as D x N. The question “What is the significance of the academic collaboration of design and nursing?” is one of the questions often asked by many university officials. To us, the close collaboration on education […]

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2020.3.20